UPDATE 1.12

The new Lifeblood Event, Vitality Arcanite, Auto Buy, and more!


1.12.0

Features:

  • Added Vitality Arcanite
  • After being researched it can be crafted with Earth and Nature Arcanite
  • Some clients will accept Vitality Arcanite at certain reputation levels
  • Added the “Healthy Yields” Ability
  • Upgraded using Vitality Arcanite
  • Generate 2% more sand from tapping each level gained.
  • Lifeblood Event
  • Obtain rewards by collecting points
  • Points are earned from golden taps, using The Exchange and sending shipments
  • Once the event ends there will be a buffer period of 2 days to claim any unclaimed rewards
  • Client Adjustments
  • Vitality Arcanite has a market value of $50k per arcanite
  • TerraGro accepts Vitality Arcanite at Lv. 31
  • TerraGro’s new Max Rep level is now Lv. 33
  • BioIgnite Therapeutics accepts Vitality Arcanite at Lv. 24
  • BioIgnite Therapeutics’ new Max Rep level is now Lv. 26
  • BastionWorks accepts Vitality Arcanite at Lv. 34
  • BastionWorks new Max Rep level is now Lv. 37
  • Verdas accepts Vitality Arcanite at Lv. 22
  • Verda’s new Max Rep level is now Lv. 25
  • MycoMesh Networks accepts Strength Arcanite at Lv. 22
  • MycoMesh Networks’ new Max Rep level is now Lv. 25


QOL:

  • Vial Generation
  • Exporting 2k sand now generates a vial was 8k
  • Added the Auto Buy Boost
  • Purchasable in the Shop
  • Choose which pages you want auto buy active on with individual page toggles
  • Automatically upgrade Sand, Product Upgrades, and Product Improvements.
  • Respects buy quantity and buys in multiples of the quantity selected.
  • Improved the tooltips on log in to provide better show what actions you are taking when managing local and cloud data.
  • Removed the Research Requirement to Upgrade Arcanite abilities. You will still need the research to craft them.


BUGFIXES:

  • General
  • The sand upgrade button will once again fill the entire width when maxed out