UPDATE 1.12
The new Lifeblood Event, Vitality Arcanite, Auto Buy, and more!
1.12.0
Features:
- Added Vitality Arcanite
- After being researched it can be crafted with Earth and Nature Arcanite
- Some clients will accept Vitality Arcanite at certain reputation levels
- Added the “Healthy Yields” Ability
- Upgraded using Vitality Arcanite
- Generate 2% more sand from tapping each level gained.
- Lifeblood Event
- Obtain rewards by collecting points
- Points are earned from golden taps, using The Exchange and sending shipments
- Once the event ends there will be a buffer period of 2 days to claim any unclaimed rewards
- Client Adjustments
- Vitality Arcanite has a market value of $50k per arcanite
- TerraGro accepts Vitality Arcanite at Lv. 31
- TerraGro’s new Max Rep level is now Lv. 33
- BioIgnite Therapeutics accepts Vitality Arcanite at Lv. 24
- BioIgnite Therapeutics’ new Max Rep level is now Lv. 26
- BastionWorks accepts Vitality Arcanite at Lv. 34
- BastionWorks new Max Rep level is now Lv. 37
- Verdas accepts Vitality Arcanite at Lv. 22
- Verda’s new Max Rep level is now Lv. 25
- MycoMesh Networks accepts Strength Arcanite at Lv. 22
- MycoMesh Networks’ new Max Rep level is now Lv. 25
QOL:
- Vial Generation
- Exporting 2k sand now generates a vial was 8k
- Added the Auto Buy Boost
- Purchasable in the Shop
- Choose which pages you want auto buy active on with individual page toggles
- Automatically upgrade Sand, Product Upgrades, and Product Improvements.
- Respects buy quantity and buys in multiples of the quantity selected.
- Improved the tooltips on log in to provide better show what actions you are taking when managing local and cloud data.
- Removed the Research Requirement to Upgrade Arcanite abilities. You will still need the research to craft them.
BUGFIXES:
- General
- The sand upgrade button will once again fill the entire width when maxed out
